Post by Bodvarsson on Jul 13, 2016 18:01:39 GMT
Race: Human
Experience: 500
Classes:
Mysterious Stranger Gunslinger1//Rogue1
Languages: English, Chinese, Russian, Urdu, Spanish, French, German
Traits:
Easygoing -
+1 bonus on Gather Information checks.
-1 penalty on Intimidate checks and Sense Motive checks.
Detached -
+1 bonus on will saves
-1 penalty on Reflex saves
Flaws:
Inattentive -
-4 penalty on Listen checks and Spot checks.
Weak Will -
-3 penalty on Will saves.
Class Features:
Weapon and Armour Proficiency
Sneak Attack
Trapfinding
Dex to damage
Charisma Grit
Gunsmith
Deeds -
Deadeye
Gunslinger’s Dodge
Focused Aim
Feats:
Weapon finesse
Improved unarmed strike
Combat expertise
Improved disarm
A character with a base attack bonus of +1 reloads a fire arm as a move action that provokes attack of opportunity.
Experience: 500
Classes:
Mysterious Stranger Gunslinger1//Rogue1
Languages: English, Chinese, Russian, Urdu, Spanish, French, German
Traits:
Easygoing -
+1 bonus on Gather Information checks.
-1 penalty on Intimidate checks and Sense Motive checks.
Detached -
+1 bonus on will saves
-1 penalty on Reflex saves
Flaws:
Inattentive -
-4 penalty on Listen checks and Spot checks.
Weak Will -
-3 penalty on Will saves.
Class Features:
Weapon and Armour Proficiency
Sneak Attack
Trapfinding
Dex to damage
Charisma Grit
Gunsmith
Deeds -
Deadeye
Gunslinger’s Dodge
Focused Aim
Feats:
Weapon finesse
Improved unarmed strike
Combat expertise
Improved disarm
Stats | Base | Adj. | Mod. |
Str | 10 | - | |
Dex | 18 | -1 | +4 |
Con | 12 | +1 | |
Int | 16 | +3 | |
Wis | 8 | -1 | |
Cha | 16 | +3 |
Abilities | Totals |
Vitality | 11 (10+Con) |
Wounds | 12 (cCn) |
BAB | +1 |
DR | 5 |
Initiative | +4 |
BLS | 30ft |
Saves | Base | Adj. | Mod | Total |
Fort | +2 | +2 | +4 | |
Ref | +2 | -1 | +4 | +5 |
Will | +0 | -2 | -2 |
AC | Base | Dex |
14 | 10 | +4 |
Skill Ranks per Gunslinger Level: | Skill Ranks per Rogue Level: | Total |
4 + Int (+3) | 8 + Int (+3) | 48 |
Skills | Base | Mod. | Adj. | ACP | Totals | |
Appraise | 2 | +2 | 4 | |||
Balance | 1 | +4 | 5 | |||
Bluff | 4 | +1 | 5 | |||
Climb | 2 | - | 2 | |||
Craft (Fortify) | +3 | 3 | ||||
Craft (A very persuasive email) | +3 | 3 | ||||
Craft (Gadget) | 4 | +3 | 9 | |||
Diplomacy | 4 | +3 | 9 | |||
Disable Device | 4 | +3 | 7 | |||
Disguise | 1 | +3 | 4 | |||
Escape Artist | +4 | 4 | ||||
Handle Animal | +3 | 3 | ||||
Heal | -1 | -1 | ||||
Intimidate | 2 | +3 | -1 | 4 | ||
Jump | - | 0 | ||||
Knowledge (engineering) | +3 | 3 | ||||
Knowledge (dungeoneering) | +3 | 3 | ||||
Knowledge (local) | 2 | +3 | 5 | |||
Linguistics | 3 | +3 | 6 | |||
Listen | 4 | -1 | -4 | -1 | ||
Perform | +3 | 3 | ||||
Profession (ex-Secret agent) | 2 | -1 | 0 | |||
Ride | +4 | 4 | ||||
Sense Motive | 4 | -1 | -1 | 2 | ||
Sleight of Hand | +4 | 4 | ||||
Tumble | 3 | +4 | 5 | |||
Move Silently | 2 | +4 | 6 | |||
Survival | 1 | -1 | 0 | |||
Spot | 4 | -1 | -4 | -1 | ||
Swim | - | 0 | ||||
Use technological Device | +3 | 3 | ||||
Use Rope | +4 | 4 |
To Hit | Total | Bab | Mod |
Unarmed Strike | +5 (1d3+0) | +1 | +4 |
Handgun | +5 (1d8+4) | +1 | +4 |
Gun Butt | +1 (1d4+0) | +1 | +0 |
A character with a base attack bonus of +1 reloads a fire arm as a move action that provokes attack of opportunity.