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Post by Zack on Aug 28, 2016 0:42:14 GMT
Vitality: 0/13 Wounds: 11/14 AC: 10 DR: 5
Acid streaming across his body he screams, steam hissing off his body as tears flood from his eyes as he pummels and pounds at the beast. "DIE DIE DIE DIE DIE DIE DIE!" He screeches, the faces he sees are those of the thugs, each bruise he gives spurs him on to greater violence. (Two weapon fighting plus swift warblade maneuver recovery, +2/+2 2d6+2, going for broke, no surrender, if he survives he is taking a level of barbarian next level)
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Post by DM on Aug 28, 2016 0:56:58 GMT
As you begin screaming you attacks become wilder than your usual discipled self, you first punch misses as the abomonation deflects it harmlessly but the second connects hard to the side of its jaw knocking it clear off (you take 1 point of acid damage) as the abomonation falters and falls backwards landing with a soft thud cracking its head on the floor as blood and acid begin pooling on the floor around it, the pustules across its body begin popping of there own accord, pouring yet more acid onto the lifless form in front of you as you see it begin to bubble and wither.
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Post by Zack on Aug 28, 2016 1:09:37 GMT
Zack finishes up one long vicious scream with all his might before he finally stills, breathing heavily. He clenches and unclenches his fists as they steam and bleed before, calming his nerves he grabs his pack and rifle, sling them onto his back and, tired and in pain, slowly walks to the motorcycle, picks up the keys and finishes filling her up, closes the tank, dons the helmet, if one is in sight, and starts her up. "This is fucking stupid..." He sighs, wheeling her round and cruising past the creature's body, stopping just long enough to snap off a photograph of the beast, giving any people, monsters or congestion a wide berth, looking for a garage somewhere he can pry bar the lock off and roll up to slide him and his cycle inside.
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Post by DM on Aug 28, 2016 7:42:41 GMT
Scream aside, you pull out your phone take a quick picture and head over to the bike.
Pulling the trigger on the nozzle to the fuel, nothing, so you throw the nozzle to the floor, close the fuel cap and grab the keys from the floor, looking around you don't see a helmet. Starting the bike up, you check the fuel guage a discover thats it has almost 3/4 of a tank, someone obviously thought they could steal a little top up.
You drive part carefully, part raged fueled and part tired veering across the road at times, lucky for you there is no oncoming traffic to worry about, towards the ciry centre. Another hour passes before you find a storage block, the houses you've past recently while nice dont have the space for an ajoining garage, of 6 garages, 2 of the doors are heavily dented as if someones rammed them with a car, the other 4 are in perfect condition. You pick the closest one to you and try the handle, discovering it locked, tired you try the other to the same ends and so you resort to your prybar and return to the first one as the bike is closest to it. With the prybar underneath the door and a couple minutes of trying you eventually hear a the lock snap and the door begin to slide up.
Inside the garage are stacks of car tyres, exhaust systems, turbo kits and various other car parts. You move enough of the stuff out of the way to bring the bike in and close the door.
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Post by Zack on Aug 28, 2016 11:52:48 GMT
"Here will do for tonight." Zack sighs, clearly tired but not quite done for the day. First off he uses his phone torch to navigate and looks for a car battery, if he finds one he sets up a simple resistor and does the math accordingly and gets his laptop charging, which he boots up and charges his phone. On his laptop he begins what is to be his diary of the apocalypse, spending an hour writing up everything that has happened, keeping phone and laptop in low power mode even if it charges from a battery, when he is done he saves and backs up on his phone just in case. Powering down his laptop he begins to rummage through the side satchels for anything that may be there and then begins to redistribute his gear to achieve a light load. That hour or so of tasks completed he cleans and tends to his injuries and provides care for his own recovery, finally using his body armor as a crude blanket he lays down on his bike to sleep, MC style, sleeping fitfully.
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Post by DM on Aug 28, 2016 12:53:01 GMT
Looking around inside the garage you quickly find a car battery and manage to wire it to your laptop, slowly charging both laptop and the phone while you type up your diary, copying across the data at the end and turn everything off after.
You wash down and tend to your injuries the best you can using what you have available to you.
Getting to sleep lying on a motorbike isnt the easiest or the most comfortable but you do eventully fall asleep, and remain so unmolested throughout the night.
(You gain 2500xp for the days activities. The car battery if you wish to take it with you weighs 25lbs and has about 8 hours of charge left in it, approximately enough to charge your phone and laptop for 2 days use)
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Post by Zack on Aug 28, 2016 13:21:29 GMT
Zacks dreams are fitful and unpleasant, waking intermittently are brief respite, his tiredness however pulls him back in mercilessly time and again. Eventually come morning, he wakes and slowly but surely sits up, sighing. "Still alive..." He murmurs to himself. Slowly donning armor he heads to a box of auto parts, ones of no use to him, finding one with sufficient indentation for his morning leavings he takes care of business, eventually coming to listen at the door. He waits for some time in silence until he is sure nobody is outside and opens the shutters partway, enough to see, and adjust to the light, when sufficiently sure he is unobserved he opens it just enough to crouch under and, handgun in hand, steps out, closing the shutter behind him when he is sure he is secure, sweeping the area and getting a good lay of the land in daylight thereafter. That done he makes for the other garages and has a short recce and scavenge, especially on the lookout for a battery torch or lantern, if he finds a more spacious, less full garage he moves his bike over to there and claims it as home. After his scavenge, and emptying of his impromptu toilet in another, less inviting garage, he settles in, hopefully in a garage with more room, and exercises, shadow boxing in the dark, shutter open just an inch for low light, he gets to know his guns and tries, several times, to meditate, each time being distracted by his anger, eventually come evening if unmolested he closes the shutter, tends to his injuries again, changing bandages and applying creams to speed his recovery, and rests fitfully that night. If still unmolested, tomorrow will be much the same, his burns mostly healed by then he reconnoiters his local surroundings, taking pains for security as the day before he takes his motorcycle out to survey local streets, taking pains to just outright avoid people and monsters, avoiding tight spaces and taking another route back, sure not to be followed, spending the day exercising, lifting car parts and attempting to focus his rage.
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Post by DM on Aug 28, 2016 13:56:47 GMT
Waking from your slumber, you look through the car parts and find something suitable to lighten your load into. With that taken care of you pace over to the garage shutter and press your ear to it, listening for several minutes you don't hear anything from outside and slowly raise the shutter up, peering underneath you see nothing around and push the shutter up further to creep under. Outside you see the 6 garages arranged in a U-shape with 2 on each edge leaving just the one way to come and go. Confident that you are currently safe you begin checking the other garages, spending a couple minutes to break each of the locks as before and slide up the shutters, 2 of the garages are completely empty, 2 hold a beat up old car each, the final garage is packed to the brim with boxs, checking through them you see clothes, plates, cutlery, a sofa and various other household items; clearly whoever used this garage has just moved or is storing stuff for a friend who has just moved. Before checking the last 2 garages, the ones with dented and broken shutters, you move your bike and other belongings over to one of the empty garages. Turning your attention to the remaining garages try as you might you can not get the shutter to budge and so resign yourself to your new garage, closing the shutter mostly you begin to shadowbox and exercise in the low-light and tend to your wounds.
(You can know level to 2)
The following day, you begin in much the same way using your makeshift toilet in the car parts garage, before taking your bike out for a short reconnaissance mission, scouting round the block you see dozens of houses, some boarded up others with smashed windows but you don't see sign of any people and return to your garage home and continue to exercise and shadowbox.
(You can now level to 3)
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Post by DM on Sept 7, 2016 23:26:22 GMT
Zack - Waking early from your third night of interrupted rest in the garage you, feeling somewhat safe and a little groggy from sleep, open up the garage shutter door and head to the garage opposite for your morning ablutions in your makeshift car-part toilet. On your way back to your garage you see a large shadow approaching, it looks to be heading as though to pass the turning for the garages.
Wakuda - With your former gang memebers dead and several 10s of miles behind you. You find youself in the boardline of the Industrial section and the Residential section, most of the houses here are either cheap terraced housing or multistorey flats; both cheap and dingy, the few shops you see have smashed in or boarded over windows and seem to have been picked clean by looters or rival gangs from what you can see from the street. After 7 of your usual 8 hour days travelling you see the houses getting marginally bigger, with small roads leading behind towards what appear to be garages. From the next row of houses away you can hear creaking and clanging of movement.
Dadi - Deep in the bowels of Domavad within the Domivadian History Museum Dadi is getting ready for his first trip out since the power gone outage. Checking over the old blueprints of Domavad you find that 2 blocks away there should be a supermarket, so with that in mind you head out through the front doors of the museum out onto the streets of Domavad.
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Post by Zack on Sept 8, 2016 12:33:57 GMT
Zack reacts suddenly to the advent of the shadow's approach, as Zack never leaves a door open he moves, darting to cover between garages, and drops to one knee, drawing rifle and taking aim.
(Hide+5, will use surprise round to fire if the approaching shadow proves to be another mindless monster at +6 for 3d8, armour piercing)
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Post by Bodvarsson on Sept 8, 2016 12:42:54 GMT
Dadi stands in the great doorway at the top of the steps that lead into the museum and squints ill-tempered at the brightness. He claps his hands "right!" He exclaims to himself "groceries... Chocolate, baked beans and cheese... Most important: olives" he mumbles. Stiff backed he marches towards the supermarket humming. "DA DA DUM DA DUM DA DUM!"
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Post by Wakuda on Sept 8, 2016 15:17:08 GMT
Hearing the sounds Wakuda turns to face the direction they came from. Remembering his new form, and his inability to remove his mask, he tries to make himself look as small and unthreatening as possible and removes a packet of jerky and a bottle of water from his backpack. With that he begins walking slowly, food and water held out as a white flag, toward the sounds he heard, eyes peeled for someone who will hear his plight (Spot -1)
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Post by DM on Sept 8, 2016 15:52:11 GMT
Zack - Gaining any sort of cover proves difficult with the garage doors shut and no gaps between garages, so you crouch down at the far end in front of a garage with the broken door. A few moments pass as the shadow slowly approaches, getting larger as it does until you finally see a familiar lumbering form covered in pustules, however, this one seems to be wearing a terrifying mask. At its waist a huge nail-covered bowling ball welded to a thick post of metal. On it's back a huge rucksack. It's arms outstretched in front of it holding what looks to be a packet of food and a bottle.
Wakuda - Taking the packet of jerky and bottle of water from your rucksack you slowly advancd towards the sounds, though they quickly stop to be followed by a small amount of footsteps, then nothing. You approach the turning behind the row of houses to see a 6 garages, arranged in a U-shape, 2 with broken doors and all closed, at the far end you see a form crounched with a gun pointed your way.
Dadi - Leaving the museum you exit onto the streets of Domavad city centre, towering buildings surround you, some seem to have recently been ablaze, most with at least one broken window. Glass, blood and corpses litter the streets around here. You didn't realise just how bad it had gotten. Undeterred, and with route in mind, you begin heading in the direction of a supermarket, you estimate it to be about a 3 hour walk. As you walk the streets of Domavad, it seems far quieter than you've ever know this once thriving streets to be, though the noises you do hear is that of bins being knocked over in the distance, or windows being shattered. Starting to feel a little nervous you keep your eyes and ears about you. A few minutes pass like this until out of nowhere you feel a hand grab your shoulder, "Please friend, don't walk these streets alone. You'll be killed, I've seen them, mutants, and the gangs..." says a voice quietly in your ear, as you turn you see an old man standing in an alley to your left, his clothes of simple jeans and a jacket are torn and he has cuts across his face, "...come with me," he gestures down the alley to an open door where you see an old woman watching the pair of you and gesturing for you both to come to her.
(Zack and Wakuda, turn time, Zack it is your turn)
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Post by Zack on Sept 8, 2016 16:14:26 GMT
"Well I'll be..." Zack says to himself slowly, the rifle still pointed, now scanning over the figure's bearing, moving his head away from the scope long enough to size up the fellow with the naked eye, then back to the lens, zeroed in on that mask.
"That's close enough stranger."
(Readied action to shoot, should the oddly childlike giant mutant approach further, currently in Step of the Wind stance)
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Post by Wakuda on Sept 8, 2016 22:53:10 GMT
Seeing the gun and a man holding it and talking ,Wakuda quickly realises the situation that he has found himself in. he stops on the spot and drops the things he is holding, then raising his hands. He struggles mentally trying to remember the English language but to no avail. Not truly understanding what was said he tries to mimic the easiest word. "Close" he growls slowly and deeply.
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